
SYSTEM OVERVIEW
At the time of installation, your
installer programs a personal four-
digit code, known only to you and
yours. This code must be entered
when performing most system
functions,
including arming and
disarming of the system. As an
additional safety feature, up to 68
temporary codes can be assigned for
use by those not having a need to
know the master code. Temporary
codes are assigned two-digit “User
numbers” from 03 to 70. Before
assigning a temporary code though,
be sure it does not conflict with the
DURESS code (see DURESS CODE
section). Note that the master code
remains in effect even when a
temporary code is assigned.
NOTE: Users to whom temporary
wales have been assigned should not
be shown how to bypass protection
points unless they have a need to
know. It is also recommended that
obvious codes such as 1111 or 1234
not be assianed.
HIGH SECURITY FEATURE
The system can be programmed to
require a 6-digit code for arming and
disarming. The 6-digit code consists
of the 2-digit user number plus a 4-
digit code. Ask your installer if thi~
feature has been programmed.
USER 22 SPECIAL FEATURE
(Babysitter Code option): The system
can be programmed so that user 22
can disarm the system on/y if the
system was previously armed by user
22. Ask your installer if this option is
programmed for your system.
To Assign or delete
Temporary Codes:
1. Enter Master code.
2. Press CODE [8] key.
3. Enter User Number to be assigned
or deleted.
4. To assign a code, enter temporary
code for that User Number.
To delete a code, enter Master
Code for that User Number.
5. The Console will beep once when
QUICK ARMING: Note that if “Quick
procedure has been completed
successfully.
Arming” was programmed by the
installer, the [#] key can be pressed in
place of the security code when
arming the system. The security code
is always required when disarming the
system.
i
QUICK
ARM KEY
ftF PROGRAMMED)
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